5 Reasons that Bioware must use the fan base to open test swtor

So far it seems like they have only been testing in small amounts ( 100 players ) and that will most likely not be the case with the release.
When swtor goes live and servers are awaiting the first players to walk in it ,there is always a risk to be the first day
- crash fest
- Queue fest
- Synchonize problems Fest
- Exploit / dupe / Hack Fest attacks and of cource
- Lag Fest
that the forums in the first days will be hammered with to many problems that will be the community manager's nightmare. A recent mmo game I have been seeing executing open test it fairly correctly was Rift. the headstart gave pre-ordered players the ability to play days before the launch. Failure myths within the normal release has already hammered some mmorpg releases in the past. i don't want right now referrer any of these mmos, but many of us we know what happend in the past. I'm not saying Bioware or better EA should start inviting thousands of players right now, but it would be a good choise the hard test and be better preparation for the worst case scenarios within the last month before launch. An other option is pre-sell and pre-launch a week before normal start, but the time to investigate and solve the problems is limited.
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Comments
When swtor goes live and servers are awaiting the first players to walk in it will be a horrible
- crash fest
- Queue fest
- Synchonize problems Fest
- Exploit / dupe / Hack Fest attacks and of cource
- Lag Fest
, because Tor has not been tested in mass amounts of variety combinations of [gamers - "gamers"] / [clients-workstations hardware setups] / [clients - workstations software setups ] / [clients - workstations network situation ].Ι ΒΕΤ 50000 credits
that the forums in the first days will be hammered with to many problems that will be the community manager's nightmare.
A recent mmo game I have been seeing executing open test it fairly correctly was Rift. the headstart gave pre-ordered players the ability to play days before the launch.
Failure myths within the normal release has already hammered some mmorpg releases in the past. i don't want right now referrer any of these mmos, but many of us we know what happend in the past.
I'm not saying Bioware or better EA should start inviting thousands of players right now, but it would be a good choise the hard test and be better preparation for the
worst case scenarios within the last month before launch.
An other option is pre-sell and pre-launch a week before normal start, but the time to investigate and solve the problems is limited.
ούτε σαββατογεννημένος να ήσουν . σήμερα διάβασα ότι χακαρανε servers της bioware και κλέψανε κωδικούς απο 18000 παίκτες του neverwind.ευτυχώς σε σχέση με την sony δεν είχαν στους ίδιους servers ευαίσθητα δεδομένα οπως αριθμούς καρτών κ.λ.π.
διαβασε το πληρες αρθρο
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μου φαινεται εχουν αγριεψει τα πραγματα στην ζωνη των παιχνιδιων . μια η sony μετα η nintedo τωρα η bioware . δεν ειναι κατασταση αυτη .
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απο οτι εχω διαβασει στο ιντερνετ ειναι δυο ομαδες που επιτιθενται
στις εταιρειες παιχνιδιων και οτι προερχονται απο την ασια 
Απο που το κατεβαζουμε το παιχνιδι παιδια ?
δεν εχει βγει ακομα το παιχνιδι .εχει ανακοινωθει για το τελος του χρονου